Combat in the Prologue
Move, strike and create an opening
Neverway's combat is fast-paced and real-time. Attacking matters, but so do movement, positioning and choosing the moment to move out of danger.
Read the space around Fiona
- Attack and reposition
- Strike in close range, then use movement to choose the next opening.
- Dodge danger
- Dodging and positioning help Fiona avoid staying in a risky space.
- Tools and Soulbounds
- Equipment and friendship-based abilities expand the choices available in a fight.
Tools, bonds and encounters
The Hookshot can reach toward targets or pull them closer, while bonds with other people can unlock combat abilities called Soulbounds. Enemies also change the shape of an encounter: areas become more dangerous farther from home, and Bomber, for example, leaves a poisonous cloud after its bombs explode.