Attack
Melee strike
- Damage
- 5
- Range
- 22
- Delay
- 0
It strikes when it comes within reach; its floating appearance does not make it a ranged attacker.
Distances are in game pixels; one floor tile is 24 px.
Simulation encounter
A floating skull-like enemy in the Simulation with a close-range strike.
Enemy profile
Its floating skull silhouette is unmistakable, but its attack is close-range.
Attack
It strikes when it comes within reach; its floating appearance does not make it a ranged attacker.
Distances are in game pixels; one floor tile is 24 px.
Drops
Location